• Marc Bidoul
• 16 October 1984
• Belgium
• E-Mail : bidoul.marc@gmail.com
• Phone: +33 (0) 618 110 182
• LinkedIn: View my profile
• Currently - Level Designer at Ubisoft (Paris) working on Ghost Recon : Future Soldier.
• April 2008 > July 2009 - Level Designer on Baguet Mappack (Day of Defeat : Source).
• 2006 > 2008 - Level Designer at Insurgency (Half Life 2 Mod).
• December 2007 > February 2008 - Trainning periods three months at Arkane Studios.
> Taking part in the development of The Crossing (video), designing level prototypes for different sections of the game.
• July 2007 - Belgacom Telecommunication.
• 2004 - 2005 :Training in children animation, and camp coordinator (organization, finances, security,…).
• 5 years of children animation - Scouts.
• 2008 : Bachelor in graphics design specialized in the games industry at Haute École Albert Jacquard.
• 2004 : CESS (Belgian Secondary school diploma).
• French : Mother Tongue.
• English : Good knowledge.
• Adobe Photoshop
• Autodesk Discreet 3D Studio Max
• Autodesk Alias Maya
• Zbrush 3
• Source Engine > Valve Hammer Editor 4.0
• Unreal Engine > UnrealEd 3.0